Inflation damage capped at 50 for any damage taken, and scaled for increased HP for celestials. The big shiny blue bag of suspiciously spicy air finally arrives. All boss summoner items will now be logged in player\'s tribelogs and in the server\'s log file when used, including player name, tribe ID and day/time! Bow before me, server owners!ģ% spawn off of Mantises, cannot equip custom weapons but permanently "hold" Chainsaws and use their damagetype Wild dinos can no longer lay eggs (no more progression skipping) Fixed Tier 6 Rematch bosses not being immune to the Skeletonized Tyrannosaur\'s burn (not sure why they werent immune in the first place but ok ark) Fixed Crushing Blow not forcing dinos to take more damage Primal Tek Rhinos will not apply Crushing Blow to tames on your own team anymore Fixed lootbosses loving to always drop really shitty quality Chaos Dragon BPs from Ramshackles Fixed missing Primal Tek Woolly Rhino saddle from lootbosses your base was fucked in the first place if a DRE/CIE showed up) ALL bosses (excluding Primals and Origins) will now walk straight through structures (I decided origins were common enough in the wild to warrant an ignoration, as for T3 . V2.0.5 (buffoon dodo will unfortunately have to wait till v.2.0.6) Added code to auto-disable the boss damage boost I use to fix the current bug once I push a boss mod patch later on so I dont have to manually patch (NEW STUFF!!!!!) New Infernal Skeletonized Tyrannosaur materials Skeletonized Tyrannosaurs now log their destroy messages in the tribelog for admin purpose Removed Powerup buff replacement (implemented into main PF now) Nova\'s Revenge delayed to V.2.0.7 (i have more plans that need some work, some stuff coming in a boss mod patch too so count that in) Empress/Emperor Rematches take 80% less damage from tamed Novas and Pikkons, as they are tier 6 and superior to such tomfoolery. Empress/Emperor Rematches are now immune to impulse Skynet now Overcharges himself if hit by Skeletonized Tyrannosaur lightning, increasing his speed, defense and melee damage. (if i gave him all of them, he\'d be OP so his damage has been increased and he now has the % regen from the superchargeds) Tamed Skynet now has some of the properties of normal Supercharged dinos and both boss and tamed have the fancy shiny textures Buffed and adjusted the Chaos Rock Golem\'s ball attack Added Demonic Dinopithecus and Fabled Maewicorn saddles to lootsets Skiffs can no longer be targeted by wild dinos (no more hovering in low ARK orbit drawing aggro) Identical fixes seen above to Chaos/Spirit Bees Skeletonized Tyrannosaur stuttering while trying to move during X/C attack Tek Skiff protection is no longer permanent after hopping off the platform Fixed some miscellaneous spawn system bugs (Buffoon Mantises and Celestial Gasbags should properly appear now) Supercharged Rhinos now remove rider protection properly when hopping off of them Skeletonized Tyrannosaurs now properly fall to the seafloor when trying to swim (and cannot drown!)
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